TWO YEAR-END SF BLOCKBUSTERS AQUAMAN AND BUMBLEBEE BOTH HAVE VIRTUOS INVOLVED
Singapore – December 2018 – Bumblebee, Transformers first spinoff title, will be Paramount’s 2018 Christmas gift to cinephiles
TRAINING IS AT THE HEART OF EVERY SUCCESSFUL OPERATION
Learning and Development Director of Virtuos-Sparx* Studio, Samuel Stevenin talks about why training is crucially important to employees and companies, and how training system of Virtuos was developed.
Virtuos - Highlights of 2018 (Dec. Edition)
Virtuos - Highlights of 2018 (Dec. Edition), a great showcase of the highlights of our client work for the past 18 months across Games, Movies & TV series. Let us know what you think! We are pretty proud of the breadth of work we have completed!
GILLES LANGOURIEUX TO LEAD ROUNDTABLE ON CUTTING-EDGE TECHNOLOGIES AT D.I.C.E. 2019
Virtuos, as hosts of the Round Table sessions will be on the stage at D.I.C.E. 2019, with other experts to share their insights into the hot topics in game development, with a focus on what might be ‘Next’ or even ‘Now, such as AI, Cloud gaming, VR and AR.
VIRTUOS CONTRIBUTES TO UBISOFT’S FAR CRY? NEW DAWN
Virtuos was involved in building Far Cry? New Dawn's environment production pipeline by producing top quality scenes and assets.
[REPOST] Making Starlink soar on Switch
James Batchelor, Editor of GamesIndustry.biz spoke to studio Virtuos behind the Star Fox-infused Nintendo edition of Ubisoft's ambitious new IP.
BATTLEFIELD? V OFFICIALLY LAUNCHES - VIRTUOS ART TEAM’S WORK FEATURED
BATTLEFIELD? V, officially launched on Xbox One, Playstation?4, and PC on November 20th. Virtuos was involved in the Art work for the game.
[Repost] Feature: Port Masters Virtuos On Bringing Dark Souls: Remastered To Switch And Future Projects
Dark Souls: Remastered may have taken its sweet time in getting to the Switch, but the port was more than worth the wait. Porting duties for this version were handled not by FromSoftware itself, but Chinese studio Virtuos, which has also worked on the Switch versions of LA Noire and Starlink: Battle for Atlas. Keen to learn more about the process, we spoke to Dark Souls: Remastered executive producer Lukas Codr and Dark Souls: Remastered producer Tang Mengjia.
SPARX* HEAVILY FEATURED IN THE NEW WASTELAND OF FALLOUT 76
Singapore – November 2018 – Fallout? 76, the 9th title in the Fallout? series, was released on November 14th on PC, PlayStation 4 and Xbox One after a successful open beta. This is the first time Bethesda has launched an online multiplayer action role-playing game.
CLASSIC GAMES: SPYRO? REIGNITED TRILOGY FEATURES REMASTERED ENVIRONMENTS BY VIRTUOS
Singapore – November 2018 – Developed by Toys for Bob and released by Activision, one of the kids' favorite games from late '90s, the SpyroTM series officially launched its SpyroTM Reignited Trilogy on PS4 and Xbox One on November 13. The trilogy is a collection of remasters of the first three games in the classic SpyroTM series.
STARLINK: BATTLE FOR ATLAS? FEATURED ENGINEERING AND OPTIMIZATION FROM VIRTUOS – OUT NOW!
Virtuos today announced that it worked closely with Ubisoft on the Co-Development of Starlink: Battle for Atlas on the Nintendo Switch platform. Virtuos set up a flexible cross-studio development team of 50 staff, throughout the development process across engineering, programming, optimization and QA functions.
MAKING GAMES IS FUN, BUT MOST PROJECTS HAVE THEIR FAIR SHARE OF UPS AND DOWNS!
The fifth in a series of regular articles highlighting learnings and best practice from Virtuos’ global development, Art and VFX teams. In this instalment, Executive Producer of Virtuos Chendu Studio - Lukas Kodr tackles the delicate subject, of how to handle an emergency on a project!
VIRTUOS CONTRIBUTES TO DARK SOULS?: REMASTERED ON NINTENDO SWITCH?
DARK SOULS?: REMASTERED is the third released title which Virtuos has developed on Nintendo Switch.
VIRTUOS APPOINTS CYRIL LABORDRIE AS DIRECTOR OF R&D CENTRE IN SINGAPORE
Virtuos recently announced that Cyril Labordrie has joined its headquarters in Singapore as R&D Director to lead the new R&D Team.
CALL OF DUTY: BLACK OPS 4 BREAKING THE SALES RECORD WITH VIRTUOS CONTRIBUTION IN ART
Singapore – October 2018 – Call of Duty: Black Ops 4 was released on PlayStation 4, Xbox One and PC on October 12th. Virtuos’ Art team was involved from the outset, and created a ton of amazing environmental assets, character clothing, and monsters.
VIRTUOS HIGHLIGHTS OF 2018
Since 2004, Virtuos has been dedicated to providing outstanding digital content and being the No.1 solution provider for the games, TV and movie business.
EIDOS MONTRéAL’S SHADOW OF THE TOMB RAIDER LAUNCHED THIS MONTH VIRTUOS TEAM MAKES MAJOR CO-DEVELOPMENT CONTRIBUTION
Virtuos is excited that it has contributed to the development of Shadow of the Tomb Raider? from Eidos-Montréal?. Shadow of the Tomb Raider is the latest entry in the critically acclaimed and award-winning Tomb Raider? series, and is available now worldwide for the Xbox One family of devices including Xbox One X, the PlayStation?4 computer entertainment system, and Windows PC/Steam?.